
Increased the max distance of laser sights to make Snipers more fair in very large rooms.Improved controller icon handling for many controllers.Added a cooldown for Spiked Boots' effect on bosses and tightened up the hit detection (now requires you to land near the head of the enemy).Wax Wings now give the player the ability to slow down time temporarily by pressing the Jump button.
Glocktopus exit the gungeon Patch#
(For detailed patch notes, please see this post!)Ģ.0.6 Patch Notes Gameplay Changes / Improvements On a related note, this entire post had to be written in advance so that we could have it localized, so there may be some minor changes to implementation that have happened since writing this as a draft. To that end please use the feedback submission form accessible at to submit any oddities or feedback and please call out that you are using the beta in the version, or somewhere else in the submission.Īlso, some of the related text may not be fully localized yet, but we are working on it. When it is done, run the game and check it out.įor those of you brave/eager/curious enough to try this, please understand that this is a “beta” in the truest sense, and we need help hammering out bugs and integrating feedback so that everyone else can have the best experience possible when it goes live for all players.

From there, use the drop-down to choose the beta branch titled “HelloToArmsBeta.” Close the window and XTG should start auto-updating on Steam (if you have that turned on). You can access it by right-clicking on Exit the Gungeon in your Steam Library, and going to Properties. An important note: this beta does not include everything we will be releasing with Hello to Arms, but it does include the biggest, systemic changes that require the most testing. Because of this, we have opened up a beta branch on Steam for those of you who are interested to try it out, right now. Having said all of that, these are major changes and while we have done our best to balance and debug them thus far, we want to make sure that they are very solid before we unleash them upon every Exit the Gungeon player. Hopefully these new features result in a more fun game for everyone.
